Tonights session went very well, with 3 of the 4 characters leveling.
The Paladin, Cleric and Ranger are trying very hard to convert the Half-Elf (Drow) Rogue to convert, but she seems bound and determined to hone her skills at killing.
The PCs have started the investigation of the Redbrand hideout, funny enough, they are not searching anything yet, lol.
They have missed so much stuff...
The Rogue has her own special move, jump on the opponents head and start stabbing. EVERY time she does this she rolls 18+ to hit on the grapple, then 16+ to attack (those are the actual die rolls...), so now the Ranger is copying her, LOL.
<spoilers here>
The Rogue found the pit trap, the hard way, the Paladin and Ranger both took the side ledges, with the Fighter almost falling into the pit.
The Cleric just jumped it, LOL, seemed like the first roll she made since the beginning that actually succeeded!
As far as investigation is concerned, they cleared the back room by the cistern in room 1, leaving one of the bad guys tied to the bunk, and killed the skeletons.
Next session they should be able to finish the dungeon, or at least face the Nothic and the Goblins.
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