Read this and it really got my mind going.
sum up, this piece of fiction tells about a Russian experiment in the
1940s regarding sleep deprivation that goes horribly awry.
Depending on the game, there are a few different ways this story can be handled at the gaming table.
Operatives are sent to investigate a Soft Company and the lab is found
a) intact while the experiment is in progress, b) after the experiment
is over and they have to investigate what happened (hope someone turned
off the gas...) or c) again, after the experiment is over, but the
subjects are running loose...
Star Wars: What
have the Imperials done with some of the people on a remote frontier
planet? Well, lets check out the Imperial outpost and find out!
The PCs are sent to rescue people from a prison camp that has been set
up, only to find that some of the people have been taken for
experimentation. What will the do when they discover the subjects have
been possessed by demons?
D6 Adventure: duh...Russian (or Nazi) lab raid.
Asylum: Either the characters stumble across the lab...or have volunteered to be test subjects!
Rumors that the Rajan, or Kang, or Quan, or Farad, or Ur (after
discovering some long-lost Alchemical texts on chemical warfare), or
even possibly a Quaranian Necromancer-King, have reached more civilized
lands and the PCs are hired to rescue the test subjects and destroy the
lab if possible.
DnD: A Necromancer has been
using a new kind of undead to kidnap people in the middle of the night.
But the new undead is actually the people being experimented on and
turned into nightmarish creatures to be controlled by the Necromancer.
These creatures are then used to kidnap more victims for the
Necromancers deformed army.
Vampire: Hunting out test subjects for Pentex to experiment on
The tribal shaman or Ragabash has met one of the test subjects while
traversing the Umbra and they pleaded with him for help, to save him
from a Pentex lab. The PCs are instructed to do so. This would also
explain what happens when the test subjects brainwaves flatline.
Hunter: Vampires are out kidnapping people, Werewolves are creeping through the forest...time to get to work boys!
The Progenitors and New World Order have teamed up with this new way to
control the populace, at least that is the idea. When word hits the
Traditions, something must be done to stop it.
A contact, or friend, or family member, tells the PCs about this great
job they found, it sounds a bit fishy so the PCs did some rooting, only
to find out the lab hiring the guinea pigs manufactures toxins for
warzones! The PCs have to save their friend before it is too late!
this story can be adapted to just about any RPG (Toon might be an
issue...) and would make for a great creepy night of role-playing, or a
fun night of killing baddies depending on play style of the group.
Me, I prefer to go with the creepy.